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Webfoot technologies legacy of goku 4
Webfoot technologies legacy of goku 4










webfoot technologies legacy of goku 4
  1. Webfoot technologies legacy of goku 4 full#
  2. Webfoot technologies legacy of goku 4 series#
webfoot technologies legacy of goku 4

Fortunately he can simply use Ki attacks to hit from a distance while walking away from the enemy when it eventually pursues. Goku’s physical attack has such a miniscule range that it is impossible to employ without being counterattacked immediately. In addition to its terrible rendering of the source material, the game as an action RPG is a broken mess. How Goku ever expects to defeat opponents capable of obliterating entire planets when a single wolf can rip him apart is one of the unanswerable mysteries of the universe. After years of growing exponentially stronger through fighting ever more powerful adversaries, in Legacy of Goku he dies from a few wolf bites. Look at all those wolf corpses – Goku’s been busy today.Īt the beginning of the Dragon Ball storyline, Goku was capable of superhuman feats and knew no fear for his safety. The aggravation of these fetch quests may not be completely worthless because of this payoff, but it doesn’t make up for how out of place and inappropriate that content is. Finding misplaced magazines and guiding a stray cat home are actually rewarded with experience, usually more than the enemies in the area are bequeathing upon death. These fetch quests may be blatant filler, but many of them are mandatory. For a game that can be completed in under four hours to have so much blatant padding is perplexing, and it will further mystify those with no knowledge of the series. For some reason Legacy of Goku instead shows him meandering around the outdoors and performing such leisure activities as helping children gather flowers to wile away the time. Dragon Ball initiates will meanwhile take great offense at the gigantic swathes of story eliminated by focusing exclusively on Goku’s escapades, and the jaw-droppingly idiotic filler additions will incense them further.ĭuring this stretch of the Dragon Ball Z story, Goku is mostly in a tearing hurry to reach his friends and save the day.

Webfoot technologies legacy of goku 4 series#

The plot sequences in Legacy of Goku take up less than ten minutes in total, and fail completely at acclimating anyone unfamiliar with the series to its ways. That nearly 100-episode span covers a lot of territory, and anyone with no knowledge of its events will be flummoxed and confused constantly in this game.

webfoot technologies legacy of goku 4

The Legacy of Goku purports to adapt the entirety of the Z series from Raditz’s appearance up through the destruction of Namek. It had nowhere to go but up after this insulting flotsam hit the market, that’s for sure. This was one of the early Western-developed games in the vast pantheon of the license, and reputedly Webfoot Technologies got better with practice. Looks like they're showing off a few different concept styles to see which kind of game people want before they throw a concrete idea out for crowdfunding.I wasn’t expecting much from Dragon Ball Z: The Legacy of Goku, but I knew that as a onetime Dragon Ball fanatic sampling the thing would have to happen one day. Please help spread the word, this game will only be possible with fan support. We've been dreaming of an opportunity to fix the problems in LOG 1, the balancing issues in LOG2 and LOG3 (and we'll talk about why that happened throughout the process) and/or finish the series. It's very exciting to see there is a fan base who loves the games. We invite fans to submit their own mockups, and it's possible if your artwork fits the style chosen by the backers, we may ask you to contribute to the actual game.įinally, thank you for all the interest. The graphics also represent our artists just having fun. These graphics do not represent anything other than concepts, the actual game is not yet in development.

Webfoot technologies legacy of goku 4 full#

Today's concept art will show some *possible* game mockups and some hi-res character design (assuming a full blown 3D RPG game). * VR anyone? HTC Vive or Google Daydream? * Which platforms will be supported - PC/MAC/Android are preferable, but iOS, 3DS, Wii-U and/or others are possible * Use a 3D engine to make the RPG in a more modern style

webfoot technologies legacy of goku 4

* Use a 2D pixel art style as in the original games * Create LOG 1, 2, 3 and 4 as a single large game * and/or create LOG 4, the next in the series after Buu's Fury * Simply re-make LOG 1, 2 and 3 on modern hardware The RPG game(s) we end up making will depend on the level of funding reached. it will be possible for supporters to vote on multiple aspects of LOG 4.












Webfoot technologies legacy of goku 4